Скачать Extra Item: Skull-4 (v1.1)
Информация:
Skull 4 из CSO. Два ствола на 48 патронов, повышенный урон, зум на вторичную атаку.
Skull 4 из CSO. Два ствола на 48 патронов, повышенный урон, зум на вторичную атаку.
Требования:
Fakemeta
Hamsandwich
Hamsandwich
Настройки:
// Main
#define WEAPON_NAME "weapon_skull4"
#define WEAPON_REFERANCE "weapon_ak47"
#define WEAPON_MAX_CLIP 48
#define WEAPON_DEFAULT_AMMO 200
#define WEAPON_MAX_SPEED 220.0
#define WEAPON_MULTIPLIER_DAMAGE 1.5
#define WEAPON_TIME_NEXT_IDLE 2.03
#define WEAPON_TIME_NEXT_ATTACK 0.0955
#define WEAPON_TIME_DELAY_DEPLOY 1.23
#define WEAPON_TIME_DELAY_RELOAD 3.43
#define ZP_ITEM_NAME "[Dual carbines] Skull-4"
#define ZP_ITEM_COST 25
// Models
#define MODEL_WORLD "models/w_skull4.mdl"
#define MODEL_VIEW "models/v_skull4.mdl"
#define MODEL_PLAYER "models/p_skull4.mdl"
#define MODEL_SHELL "models/rshell.mdl"
// Sounds
#define SOUND_FIRE "weapons/skull4_shoot1.wav"
#define SOUND_DRAW "weapons/skull4_draw.wav"
#define SOUND_CLIPIN "weapons/skull4_clipin.wav"
#define SOUND_CLIPOUT "weapons/skull4_clipout.wav"
// Sprites
#define WEAPON_HUD_TXT "sprites/weapon_skull4.txt"
#define WEAPON_HUD_SPR_1 "sprites/640hud7.spr"
#define WEAPON_HUD_SPR_2 "sprites/640hud87.spr"
// Animation
#define ANIM_EXTENSION "dualpistols"
#define WEAPON_NAME "weapon_skull4"
#define WEAPON_REFERANCE "weapon_ak47"
#define WEAPON_MAX_CLIP 48
#define WEAPON_DEFAULT_AMMO 200
#define WEAPON_MAX_SPEED 220.0
#define WEAPON_MULTIPLIER_DAMAGE 1.5
#define WEAPON_TIME_NEXT_IDLE 2.03
#define WEAPON_TIME_NEXT_ATTACK 0.0955
#define WEAPON_TIME_DELAY_DEPLOY 1.23
#define WEAPON_TIME_DELAY_RELOAD 3.43
#define ZP_ITEM_NAME "[Dual carbines] Skull-4"
#define ZP_ITEM_COST 25
// Models
#define MODEL_WORLD "models/w_skull4.mdl"
#define MODEL_VIEW "models/v_skull4.mdl"
#define MODEL_PLAYER "models/p_skull4.mdl"
#define MODEL_SHELL "models/rshell.mdl"
// Sounds
#define SOUND_FIRE "weapons/skull4_shoot1.wav"
#define SOUND_DRAW "weapons/skull4_draw.wav"
#define SOUND_CLIPIN "weapons/skull4_clipin.wav"
#define SOUND_CLIPOUT "weapons/skull4_clipout.wav"
// Sprites
#define WEAPON_HUD_TXT "sprites/weapon_skull4.txt"
#define WEAPON_HUD_SPR_1 "sprites/640hud7.spr"
#define WEAPON_HUD_SPR_2 "sprites/640hud87.spr"
// Animation
#define ANIM_EXTENSION "dualpistols"
История версий:
v1.0
Первый релиз.
Первый релиз.
Похожие новости:
- Малый
- Дата: 9-06-2013, 8:50
- Просмотры: 3 403